Chronicles of Merlin Wiki
(level limits)
(Adding categories)
Line 25: Line 25:
 
==Battle Boosts==
 
==Battle Boosts==
 
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;">During the team planning period before the beginning of a Regional Battle, players may use either Battle Points or Gold to try and gain a Battle Boost. If successful, Battle Boosts can raise your attack and defense ratings. Once you have successfully boosted your stats 5 times you will obtain a unique buff. The chances of a Battle Boost being successful decreases as you successfully Boost</p>
 
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;">During the team planning period before the beginning of a Regional Battle, players may use either Battle Points or Gold to try and gain a Battle Boost. If successful, Battle Boosts can raise your attack and defense ratings. Once you have successfully boosted your stats 5 times you will obtain a unique buff. The chances of a Battle Boost being successful decreases as you successfully Boost</p>
  +
[[Category:PVP]]

Revision as of 10:24, 6 February 2012

Overview

Regional Wars are Battles to control a City or Region. Those that control it will have access to its Farms and Mines. It is a great way to show the dominance of your Kingdom.

The losing city will lose 33% of its allegience, potentially losing the city itself to the winning kingdom. (note: a city is lost when another kingdom controls the majority of the allegience.)

Rewards

Upon completion of a Regional War, the players who participated on the side of the winning team will be awarded a decent amount of prestige. (dependant on level). You may also have gained control of the region.

Times

Regional Wars occur every Autumn beginning at 7:00p.m. Server Time. You cannot participate if you have a relocate cooldown timer which is 24 hours from the time you moved. You can view the timer in the world map by clicking any region; the cooldown will show beside the "Move" button.

How to Join

To initate the War, a player with Wanted status or above and who has beaten Genghis Khan must click invade on the target Region. After which an icon will appear in your Castle screen indicating the time of the War. If it is time, then simply click the icon to enter the War.

Different Types of Regions

  • Political - Cannot be occupied.
  • Cultural - Any players can move to these Regions.
  • Normal - No benefits.
  • Economic - Double prosperity when investing.
  • Commercial - Can invest in all level 110 regions regardless who occupies them.
  • Military - Enemy Kingdoms only recieve half Allegance when attacking.

How it Works

It is much like a Legion Battle as your Region will square off with the other Region, 5 Armies at a time. You will not stop fighting until one team loses. Each player can have streaks up to 3, and even more depending on buffs.

Battle Boosts

During the team planning period before the beginning of a Regional Battle, players may use either Battle Points or Gold to try and gain a Battle Boost. If successful, Battle Boosts can raise your attack and defense ratings. Once you have successfully boosted your stats 5 times you will obtain a unique buff. The chances of a Battle Boost being successful decreases as you successfully Boost